OZX-GU01LOB Gundam L.O. Booster


Pictures, General and Technical Information
courtesty of the Fantasy & Animation Headquarters.

Palladium RPG Stats by Kelly Green.
Version 1.1 Created 11-18-00 Updated 6-23-01

General and Technical Data

Flight mode Unit type: transformable mobile suit
Overall height: 22.3 meters
Base weight: 23.8 tons
Power generator output: 14099 kW
Rocket thrusters: 231840 kg total
Armor: G-metal (gundanium alloy)
Armament: thrust beam cannon x 2, beam sword x 2, lightweight accelerate submachinegun x 1, reactive shield x 1
Equipment: reactor unit x 2, thrust scissors x 2, main thruster x 3, active thruster x 2
Electronic equipment: 3D Doppler radar

Flight mode:
Overall length: 26.4 meters

Technical and Historical Notes

Miscellaneous Information

M.D.C. by Location:
[1]Head
[2]Sensor Antenna (3)
[3]Main Body
Reinforced Pilot
Compartment
Shoulder / Thrust Beam
CannonMount
Arms(2)
[1]Hands(2)
Legs(2)
[4]Rear Thrusters(2)
[4]Central Rear Thruster

LWA SMG
Beam Swords(2)
[5]Thrust Beam Cannons(2)
Reactive Shield

120
20 ea
425
200

100 ea

125 ea
50 ea
220 ea
125 ea
150

200
50
200 ea
200

[1]The Head and Hands are small targets , and are difficult to hit.  Therefore, even with a called shot, they are -3 to hit.

[2]Destroying the Sensor Antennas will disrupt the Gundam LO Booster's ability to receive radio signals and has a 50% chance of destroying the radar and laser tracking systems. This will eliminate the bonuses for Strike and Dodge.

[3]Depleting the MDC of the Main Body will disable the Gundam LO Booster.

[4]Depleting the MDC of any of the thrusters will disable the Flight Mode of the Gundam LO Booster.

[5]Destroying one of the Thrust Beam Cannons will render the unit incapable of reaching maximum speed.

Speed

Soldier Mode:

Running: 70 mph
Leaping: 40 feet high or 80 feet lengthwise. Thruster assisted leaps of 200 feet high or 400 feet lengthwise. (Note: Leaps in space are increased by a factor of 10.)
Flying:
  In Atmosphere: Mach 1.5 (1000 mph) with a 7000 foot ceiling.
  Space: Mach 2.5(1675 mph)

Flight Mode:

Flying:
  In Atmosphere: Mach 2.5 (1675 mph) with a 50,000 foot ceiling
  Space: Mach 6.5 (4400 mph)

Thrust Beam Cannon Propulsion: tripple speeds listed when using Thrust Beam Cannons for Propulsion.

Weapon Systems

  1. Thrust Beam Cannons(2): Devoloped for use against heavily armored starships, the Thrust Beam Cannons can destroy a ship or station with a single shot. However, once fired, the cannons take time to recharge, and are impractical for long term use.

    Location: 2 Cannons, One mounted on each shoulder.
    Primary Purpose: Anti-Starship
    Secondary Purpose: Assault
    Range: 15 miles (30 miles in space)
    Mega Damage: 2D6 x 100 MD for single cannon or 4D6 x 100 MD if both cannons are fired.
    Rate of Fire: Once every 3 minutes, or 12 melee rounds, each. Requires one full melee attack to charge, with the blast firing on the last attack.
    Payload: Effectively unlimited

  2. Light Weight Accelerate SMG :

    Location: Hand Held in both modes
    Primary Purpose: Assault
    Secondary Purpose: Defense
    Weight: 500 pounds.
    Range: 6000 feet (12,000 feet in space)
    Mega Damage: 1D6 x 10 MD per Burst(25 rounds)
    Rate of Fire: Equal to the Pilot's Hand to Hand
    Payload: 1250 rounds.

  3. Beam Swords(2):

    Location: Hand Held, located inside Reactive Shield when not in use.
    Primary Purpose: Melee
    Range: Melee
    Mega Damage: 2D4 x 10 + 20 MD
    Attacks per Melee: Equal to the Pilot's Hand to Hand

  4. Optional Hand to Hand Combat
    Restrained Punch
    Punch
    Power Punch(uses 2 attacks)
    Crush, Pry or Tear
    Kick
    Leap Kick
    Body Flip / Throw
    Body Block / Tackle / Ram
    Flying Ram
    Stomp
    1D4
    2D6
    3D6
    1D6
    1D6
    2D6
    1D4
    1D6
    3D6
    1D6

    See Also: Gundam Combat Basic / Gundam Combat Elite