WMS-03 Maganac Rasid Kurama Custom


Pictures, General and Technical Information
courtesty of the Fantasy & Animation Headquarters.

Palladium RPG Stats by Kelly Green.
Created 12-10-01

Updated 1-11-03


General and Technical Data


Model number: WMS-03
Code name: Maganac Rasid Kurama Custom
Unit type: mobile suit
Manufacturer: Maganac Corps
Operator: Maganac Corps
Accomodation: pilot only, in standard cockpit in torso
Dimensions: unknown
Weight: unknown
Construction and armor: titanium alloy
Powerplant: ultracompact fusion reactor, output rating unknown
Fixed armaments: 2 x vulcan gun, fire-linked, mounted in head
Optional fixed armaments: 1 x shield, mounted on either forearm
Optional hand armaments: heat tomahawk, battery powered; beam rifle

Technical and Historical Notes

As the Maganac Corps of the Middle East region waged an underground war of resistance against the encroaching military control of OZ and the United Earth Sphere Alliance, many Maganac Corps members and squad leaders customized their Maganac mobile suits. One such customized model was operated by Rasid Kurama, leader of the Maganac Corps. In addition to a "commander's antenna" on the head and stylized shoulder armor similar to that on the XXXG-01SR Gundam Sandrock, Rasid's Maganac also mounted a pair of head-mounted vulcan guns for close-range combat.

Miscellaneous Information

Pilot(s): Rasid Kurama, Quatre Raberba Winner
Appearances: New Mobile Report Gundam W; New Mobile Report Gundam W: Episode Zero

M.D.C. by Location:

[1]Head
[2]Main Body
Reinforced Pilot
Compartment
Shoulder Shields(2)
Arms(2)
[1]Hands(2)
Legs(2)

Shield
Beam Rifle
Heat Tomahawk

Backpack Thruster Unit

105
370
185

125 ea
105 ea
55 ea
210 ea

150
100
75

160

[1]The Head and Hands are small targets , and are difficult to hit.  Therefore, even with a called shot, they are -3 to hit.

[2]Depleting the MDC of the Main Body will disable the  Maganac.

Speed

Reactor: 2000 kilowatts
Running: 100 mph
Leaping: 50 feet up or 100 feet lengthwise. (Note: Leaps in space are increased by a factor of 10.)
Leaping: (Thruster Assisted) 150 feet  up, and 300 feet across(Note: Leaps in space are increased by a factor of 10.)
Thrust: 20,000 kilograms
Flying:
  In Atmosphere: 290 mph with a 5,000 ft limit
  Space: with Space Manuvering Unit 1,450 mph

Dimensional Data

Height: 16.4 m
Width:
Length:
Weight: 7.5 metric tons (8.3 tons)

Weapon Systems

  1. Beam Rifle: The main energy weapon of most mobile suits.
    MDC: 100
    Location:  Hand Held
    Primary Purpose: Assault
    Secondary Purpose: Defense
    Range: 4000 ft (1220m; Double in Space)
    Mega Damage:  1D4 x 10 MD per Burst
    Rate of Fire: Equal to the Pilot's Hand to Hand
    Payload: 20 Bursts

  2. Heat Tomahawk: basically a really large axe with a high temperature cutting edge.
    MDC: 75
    Location: Both swords are stored in the shield, but hand held when in use.
    Primary Purpose: Melee
    Range: Melee
    Mega Damage: 2D4 x 10 MD
    Attacks per Melee: Equal to the Pilots Hand to Hand
    Payload: Capable of operating for 3 minutes on a single charge. After the charge expires the Heat Tomahawk becomes simply a large axe, doing only 4D6 MD on each strike.

  3. Head Mounted Vulcans: a staple weapon of even the earliest mobile suits, the Head Vulcans are always fired in linked mode.
    Location: 2 Barrels, One on either side of the head
    Primary Purpose: Assault
    Secondary Purpose: Anti-Missile/Defense
    Range: 4000 ft (1220 m; Double in Space)
    Mega Damage: 6D6 MD per Burst
    Rate of Fire: Equal to the Pilot's Hand to Hand
    Payload: 25 Bursts

  4. Optional Hand to Hand Combat
    Restrained Punch
    Punch
    Power Punch(uses 2 attacks)
    Crush, Pry or Tear
    Kick
    Leap Kick
    Body Flip / Throw
    Body Block / Tackle / Ram
    Flying Ram
    Stomp
    1D4
    1D6
    2D6
    1D4
    1D4
    2D4
    1D4
    1D6
    2D6
    1D4

    See Also: Mobile Suit Combat Basic / Mobile Suit Combat Elite