Pictures,
General and Technical Information
courtesty of the Fantasy & Animation Headquarters.
Palladium RPG Stats by Kelly Green.
Created 11-17-01
Updated 1-10-03
General and Technical Data
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Model number: XXXG-01D
Code name: Gundam Deathscythe
Unit type: mobile suit
Manufacturer: Professor G (with assistance from Scavenger Group)
Operator: Gundam pilots
First deployment: 7 April AC 195
Accomodation: pilot only, in standard cockpit in torso
Dimensions: head height 16.3 meters
Weight: empty 7.2 metric tons; max gross weight unknown
Construction and armor: gundanium alloy
Powerplant: ultracompact fusion reactor, output rating unknown
Performance ability levels: fighting 140; weapons 120; speed 160;
power 120; armor 120
Equipment and design features: 2 x hyper jammer ECM suite on backpack;
self-destruct system
Fixed armaments: 2 x vulcan gun, fire-linked, mounted in head; 2 x
machinecannon, fire-linked, mounted on torso; 1 x beam scythe, stored in
recharge rack on rear waist armor, hand-carried in use; 1 x buster shield,
equipped with beam blade, can be launched at taget and retrieved
Technical and Historical Notes
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"I made the
best Gundam I possibly could... a mastepriece called the Gundam Deathscythe.
The others are a fluke." - Professor G
When the five scientists who designed the XXXG-00W0 Wing Gundam Zero in AC
180 went their separate ways, each of them took copies of the plans for their
original Gundam design. Professor G, who went into hiding in the L2 colonies,
then went on to design and build his own Gundam based on their original plans.
With the assistance of an underground scavengers' guild known as the Sweeper
Group, Professor G built a Gundam that specialized in stealthiness and
close-quarters combat. His creation was called the XXXG-01D Gundam Deathscythe,
and it proved to be a true mechanical terror when it was launched to Earth
to fight OZ during Operation Meteor in AC 195.
"Gundam 02," as the Deathscythe was code-named by OZ forces, was equipped
with standard vulcan guns and machinecannons for ranged weapons. However,
its primary armament was its large, deadly beam scythe, capable of slicing
through enemy mobile suits like a knife through hot butter. The Deathscythe
also carried a "buster shield," which mounted two solid blades and a beam
blade and could be launched spinning into a target for a rather messy,
destructive effect. But in order to use these weapons effectively, the
Deathscythe was also equipped with a "hyper jammer" ECM system, making the
Gundam invisible to various types of electronic sensors, thus allowing the
mobile suit to slip in and attack when the enemy isn't looking. The Deathscythe's
pilot, Duo Maxwell, became well known as the "God of Death" for his mastery
of these stealthy strikes.
Miscellaneous Information
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Pilot: Duo Maxwell
Appearances: New Mobile Report Gundam W; New Mobile Report Gundam
W: Endless Waltz; New Mobile Report Gundam W: Episode Zero
Original mechanical designer: Kunio Ookawara (a retroactive re-design
was later produced by Hajime Katoki)
M.D.C. by Location:
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[1]Head [2]Head Sensor Unit [3]Main Body Reinforced Pilot Compartment Shoulder Shields(2) Arms(2) [1]Hands(2) Legs(2) [5]Backpack Thruster Unit [4]Beam Scissors Shield |
150 75 700 250 200 ea 250 ea 100 ea 400 ea 400 200 |
Beam Scythe | 100 |
[1]The Head and Hands are small targets , and are difficult to hit. Therefore, even with a called shot, they are -3 to hit.
[2]Destroying the Head Sensor Unit will disrupt the Gundam Deathscythe's ability to receive radio signals and has a 50% chance of destroying the radar and laser tracking systems. This will eliminate the bonuses for Strike and Dodge.
[3]Depleting the MDC of the Main Body will disable the Gundam Deathscythe. At 50% the Hyper Jamming System will fail, and the Deathscythe will become visible.
[4]Stats for the Beam Scissors Shield are listed in the Weapon Systems section.
[5]If the Backpack Thurster Unit is destroyed, the Deathscythe cannot fly.
Speed
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Reactor: 3000 kilowatts
Running: 100 mph
Leaping: 50 feet up or 100 feet across(Note: Leaps in space are increased
by a factor of 10.)
Leaping: (Thruster Assisted) 150 feet up, and 300 feet across(Note:
Leaps in space are increased by a factor of 10.)
Thrust: 30,000 kilograms
Flying:
In Atmosphere: 300mph with a 10,000 foot ceiling
Space: 2,405 mph but it doesn't maneuver well (-2
to all defensive rolls) and only has 10 minutes of fuel.
Dimensional Data
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Height: 16.3
m
Width:
Length:
Weight: 7.2 metric tons (7.9 tons)
Weapon Systems
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Restrained Punch Punch Power Punch(uses 2 attacks) Crush, Pry or Tear Kick Leap Kick Body Flip / Throw Body Block / Tackle / Ram Flying Ram Stomp |
1D4 2D6 3D6 1D6 1D6 2D6 1D4 1D6 3D6 1D6 |
See Also: Gundam Combat Basic / Gundam Combat Elite
Other Systems:
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1. Hyper Jamming System: this system functions like a cloaking device, and renders the Gundam Deathscythe virtually invisible to electronic detection. (gives the Deathscythe a +2 bonus to initiative, and works like ECM)