XXXG-01SR Gundam Sandrock

Pictures, General and Technical Information
courtesty of the Fantasy & Animation Headquarters.

Palladium RPG Stats by Kelly Green.
Created 11-17-01

Updated 1-10-03

General and Technical Data


Model number: XXXG-01SR
Code name: Gundam Sandrock
Unit type: mobile suit
Manufacturer: Instructor H
Operator: Gundam pilots
First deployment: 7 April AC 195
Accomodation: pilot only, in standard cockpit in torso
Dimensions: head height 16.5 meters
Weight: empty 7.5 metric tons; max gross weight unknown
Construction and armor: gundanium alloy
Powerplant: ultracompact fusion reactor, output rating unknown
Performance ability levels: fighting 120; weapons 120; speed 110; power 150; armor 160
Equipment and design features: self-destruct system
Fixed armaments: 2 x vulcan gun, fire-linked, mounted in head; 2 x missile, mounted in launch tubes in torso; 2 x heat shotel, superheated blade, stored on recharge racks in backpack, hand-carried in use; shield, can be stored on backpack or mounted on left forearm, mounts 2 x "shield flasher" blinding flare system, can be combined with heat shotels to form "cross-crusher" pincer weapon.

Technical and Historical Notes

"Come on, Sandrock... it's way too early to be defeated yet!" - Quatre Raberba Winner

When the five scientists who designed the XXXG-00W0 Wing Gundam Zero in AC 180 went their separate ways, each of them took copies of the plans for their original Gundam design. Instructor H, who went into hiding in the L4 colonies, then went on to design and build his own Gundam based on their original plans. His result was the XXXG-01SR Gundam Sandrock, built specifically for pilot Quatre Raberba Winner. Quatre had no intention of aiding in Operation Meteor's colony drop operation, and - against his pacifist father's wishes - took his Sandrock to Earth to meet up with the Maganac Corps in their direct fight against OZ and the oppressive Earth Alliance.

Of the five Gundams launched in the "new" Operation Meteor, "Gundam 04" (as the Sandrock was code-named by OZ) was the most heavily armored, further lending to its durability despite its almost indestructible gundanium alloy construction. The Sandrock was also the strongest - better built to handle its two very large and heavy "heat shotels," which worked as both an excellent pair of melee weapons and as throwing weapons. The heat shortels could also be coupled with the Sandrock's shield to form a "cross-crusher," a large pincer-like weapon capable of snapping mobile suits in two. Topped off by a pair of head vulcan guns and two large missiles, the Gundam Sandrock was nothing but tough through-and-through.

(EDITOR'S NOTE: Despite our best research efforts here at the Vicinity Research Institute, there seem to be two versions of the Gundam Sandrock. However, as best as we can tell, these two different versions are actually the SAME mobile suit! To date, we have been unable to determine if one version was upgraded into the other, or if indeed one version is the "true" version with the other version being a "ficticious" one created for a historical drama. Either way, we present pictures of both for your pleasure, although the specs given here are for the TV series Kunio Ookawara version.)

Miscellaneous Information

Pilot: Quatre Raberba Winner
Appearances: New Mobile Report Gundam W; New Mobile Report Gundam W: Endless Waltz; New Mobile Report Gundam W: Episode Zero
Original mechanical designer: Kunio Ookawara (a retroactive re-design was later produced by Hajime Katoki)

M.D.C. by Location:

[1]Head
[2]Sensor Antenna
[3]Main Body
Reinforced Pilot
Compartment
Shoulder Shields(2)
Arms(2)
[1]Hands(2)
Legs(2)

Shield
Heat Shotel's(2)

150
75
700
250

225 ea
250 ea
100 ea
400 ea

200
125 ea

[1]The Head and Hands are small targets , and are difficult to hit.  Therefore, even with a called shot, they are -3 to hit.

[2]Destroying the Sensor Antenna will disrupt the Gundam Sandrock's ability to receive radio signals and has a 50% chance of destroying the radar and laser tracking systems. This will eliminate the bonuses for Strike and Dodge.

[3]Depleting the MDC of the Main Body will disable the Gundam Sandrock.

Speed

Reactor: 3000 kilowatts
Running: 100 mph
Leaping: 50 feet up or 100 feet across(Note: Leaps in space are increased by a factor of 10.)
Leaping: (Thruster Assisted) 150 feet  up, and 300 feet across(Note: Leaps in space are increased by a factor of 10.)
Thrust: 30000kilograms
Flying:
    In Atmosphere: not possible, Ground Effect System (hovering) only at 150 mph
    Space: 1,500 mph, but doesn't maneuver well (-2 to all defensive rolls), and only has enough fuel for 5 minutes.

Dimensional Data

Height: 16.5 m
Width:
Length:
Weight: 7.5 metric tons (8.3 tons)

Weapon Systems

  1. Head Mounted Vulcans a staple weapon of even the earliest mobile suits, the Head Vulcans are always fired in linked mode.
    Location: 2 Barrels, One on either side of the head
    Primary Purpose: Assault
    Secondary Purpose: Anti-Missile/Defense
    Range: 4000 ft (1220 m; Double in Space)
    Mega Damage: 6D6 MD per Burst
    Rate of Fire: Equal to the Pilot's Hand to Hand
    Payload: 25 Bursts

  2. Chest Compartment Short Range Missile Launchers(2)
    Location: One Launcher inside a compartment on either side of the chest
    Primary Purpose: Assault
    Secondary Purpose: Anti-Aircraft
    Range: varies with missile type
    Mega Damage: varies with missile type(Typically High Explosive 1D6 x 10)
    Rate of Fire: One at a time or both at once
    Payload: 2 Short range Missiles (1 per launcher)

  3. Heat Shotels (2) : Effectively a giant curved sword, similar to those used in the Arabian penninsula and Eastern Africa.  The Heat Shotels of the Gundam Sandrock (and Sandrock Kai) are made of the same Gundanium Alloy as the Gundam's, and ground to an edge so fine, it has been speculated that it is approaching one molecule in thickness.  This, combined with a system that super-heats the blades, allows them to cut through lesser alloys like a hot knife through butter.
    Location: Sheathed behind the back, when not in use, Hand Held otherwise.
    Primary Purpose: Melee
    Range: Melee
    Mega Damage: 1D4 x 100 MD each
    Attacks / Melee: Equal to the Pilot's hand to hand

  4. Shield Flasher and Cross Crusher systems: The Shield Flasher system are basically 2 blinding flares, designed to blind a mecha's sensors, the Cross Crusher system is used by mounting the two Heat Shotels onto the shield, and then launching it, much like the Beam Scissors Shield of the Gundam Deathscythe.
    MDC: 200
    Location: the left arm, back mounted when not in use.
    Primary Purpose: Defense
    Secondary Purpose: Attack
    Range: 1000 ft (303m; Double in Space)
    Mega Damage: 3D6 x 10 MD per strike
    Rate of Fire: once per melee, but the shield does not return, and must be retrieved.

  5. Optional Hand to Hand Combat
    Restrained Punch
    Punch
    Power Punch(uses 2 attacks)
    Beam Gatling Slap
    Crush, Pry or Tear
    Kick
    Leap Kick
    Body Flip / Throw
    Body Block / Tackle / Ram
    Flying Ram
    Stomp
    1D4
    2D6
    3D6
    2D6
    1D6
    1D6
    2D6
    1D4
    1D6
    3D6
    1D6

    See Also: Gundam Combat Basic / Gundam Combat Elite