Pictures, General and Technical
Information
courtesty of the Fantasy & Animation Headquarters.
Palladium RPG Stats by Kelly Green.
Created 12-25-01
Updated 2-20-04
Version 2.0
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General and Technical Data
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Unit type: naval transport ship
Projected Data based on extrapolation:
Length: 94 meters
Height: 60 meters
Draft: 4 meters
Width(Beam): 15 meters
Mass(Displacement): 4,000 tons
Powerplant: Diesel/electric Turbine, rating unknown
Speed: 45 kph (25 knots)
Crew: 90 (includes air wing)
Mobile suits: none
Ships of the line: Berkomo
Technical and Historical Data
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There is almost no data on the Berkomo, other than a brief appearance, and this single picture.
M.D.C. by Location
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[1]Main Bridge Sub-Bridge & CIC [1]Communications Array [1]Radar Array
[2]Main Hull Loading Cranes (4) |
100 250 100 40
1,000 15 ea |
[1] Destroying the Main Bridge or the Communications and Radar Array's will deprive the ship of all forms of long range communications, radar and targeting. The ship can still operate, but weapons systems are -3 on Initiative and -3 to strike.
[2]Depleting the MDC the Main Hull will put the ship out of commission, and it will slowly begin to sink, at -50 MDC the ship will sink, and be totally submerged in under 5 minutes. The airlocks, and hatches will still operate on Manual.
[3]If the Turbine system is destroyed, the ship will lose power, and cease moving. Emergency lighting will activate, throught out the ship, in the event of main power failure.
[4]The Screws of the ship are a small object on the underside of the ship, and are extremely difficult to hit, when 50% of the MDC has been depleted from a screw, the ships speed will be reduced by 40%
Weapon Systems
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Other Systems
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