GT-9600 Gundam Leopard

Lineart, General and Technical Information
courtesty of the Mecha & Animation Headquarters.

Palladium RPG Stats by Kelly Green.
Created 11-18-00

Updated 3-12-04

Version 2.1

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General and Technical Data

Model number: GT-9600
Code name: Gundam Leopard
Unit type: heavy weapons mobile suit
Manufacturer: Old Earth Federation
Operator: Vulture; Old Earth Federation
Accomodation: pilot only, in standard cockpit in torso
Dimensions: head height 16.8 meters
Weight: empty 8.5 metric tons; max gross weight unknown
Construction: lunar titanium alloy armor and frame
Powerplant: ultracompact fusion reactor, power output rating unknown
Equipment and design features: flash system, allows Newtype pilot to remote-control FT-9600 GT-Bit mobile bits; optional S-1 booster, provides underwater propulsion and mobility
Fixed armaments: 1 x inner arm Gatling, mounted on backpack, fits over left arm when deployed; 2 x Gatling gun, fire-linked, mounted in chest; 2 x hornet missile, mounted in knees; 1 x 11-tube missile launcher, mounted on right shoulder; 2 x vulcan gun, fire-linked, mounted in head; 2 x cannon, fire-linked, mounted in head; 6 x grenade launcher, optional fire-link, mounted on right forearm; 1 x beam knife, stored in recharge rack in right leg, hand-carried in use
Optional fixed armaments: 1 x 4-tube missile pod, mounted on left leg

Technical and Historical Notes

The first of the advanced "Gundam" mobile suits to reach the battlefield of the seventh space war, the Gundam Leopard GT-9600 was equipped with a large number of guns and missiles, making it a perfect ground support mobile suit.  Although unable to fly, it was equipped with a set of wheels on each foot, that allowed it to "skate" along the ground.  It's most devastating weapon, however, was the "Inner Arm Gatling" which would completely cover the left are, and could be used to devastate enemy armor.  Like it's sister units, the Gundam Airmaster GW-9800, and the Gundam X GX-9900, the Gundam Leopard was equipped with a "flash system" that allowed a Newtype pilot to remote pilot the mobile bit units called FT-9600's.

Although fairly common during the Seventh Space War, after the confrontation between the (Old) Earth Federation and the Space Revolutionary Army these units are very rarely seen.  Only one unit has been confirmed in existance since AW0001, and that is the Gundam Leopard  belonging to Roybea Loy, a Mercenary pilot working for the Vulture ship Freeden.  Kid Salsamille, the Freeden's chief mechanic, would make several alterations to the mecha, enabling it to even fight underwater, with the addition of the S-1 Unit.  Roybea Loy's Unit would eventually be severely damaged, and rebuilt as the Gundam Leopard Destroy GT-9600-D

Miscellaneous Information

Pilot: Roybea Loy
Appearances: After War Gundam X
Original mechanical designer: Kunio Okawara

M.D.C. by Location:

[1]Head
[2]Head Sensor Unit
[3]Main Body
Reinforced Pilot
Compartment
Shoulder Shields (2)
Arms (2)
[1]Hands(2)
Legs(2)

6x Grenade Launcher
Right Shoulder Mounted Missile Pod
Inner Arm Gatling
Beam Knife

S-1 Underwater Booster

120
40
400
200

100 ea
125 ea
50 ea
220 ea

45
75
150
50

150

[1]The Head and Hands are small targets , and are difficult to hit.  Therefore, even with a called shot, they are -3 to hit.

[2]Destroying the  Head Sensor Unit will disrupt the Gundam Leopard's ability to receive radio signals and has a 50% chance of destroying the radar and laser tracking systems. This will eliminate the bonuses for Strike and Dodge.

[3]Depleting the MDC of the Main Body will disable the Gundam Leopard.


Performance

Reactor: 2500 kilowatts
Running:
100 mph
Leaping: 50 feet up, and 100 feet across.(Note: Leaps in space are increased by a factor of 10.)
Thruster Assisted Leaping: 150 feet  up, and 300 feet across(Note: Leaps in space are increased by a factor of 10.)
Thrust: 25,000 kilograms
Flying:
  In Atmosphere: NOT CAPABLE (Ground Effects System)  150 mph
  Space: 1,500 mph

Underwater with S-1 Booster: 30 mph

Dimensional Data

Height: 16.8 meters
Width:
Length:
Weight: 8.5 metric tons (9.35 tons)

Weapon Systems:

  1. Inner Arm Gatling : Devoloped to provide long range fire support, the Inner Arm Gatling is the largest Gatling mounted on any known Mecha of it's size.
    Location: Covers the Left Arm(Typical), located behind the back when not in use.
    Primary Purpose: Long Range Fire Support
    Secondary Purpose: Assault
    Range: 4000 ft (1212m; Double in Space)
    Mega Damage: 3D6 x 10 MD per Single Burst
    Rate of Fire: Equal to the Pilot's Hand to Hand
    Payload: 30 Bursts

  2. Breast Gatlings: actually mounted inside the Gundams Chest Compartment, they fire where the Gundams chest is facing.
    Location: One Gatling inside a commpartment on either side of the Chest, used in linked fire mode only.
    Primary Purpose: Assault
    Secondary Purpose: Defense
    Range: 4000 feet (1212m; Double in space)
    Mega Damage: 3D6 x 10 MD Dual Burst(80 rounds); a single round does 1D6 MD
    Rate of Fire: Equal to the Pilot's Hand to Hand
    Payload: 20 Dual Bursts

  3. Hornet Missiles(2): a Short Range High Explosive (med) Missile.
    Location: One short range Hornet Missile located in each shin mounted launcher.
    Primary Purpose: Assault
    Secondary Purpose: Defense
    Range: 2 Miles (3.2km; Double in Space)
    Mega Damage: 1D6 x 10 MD
    Rate of Fire: 1 at a time, or 2 together.
    Payload: 2 Short Range missiles

  4. Shoulder Pod Short Range Missile Launcher
    Location: Right shoulder
    Primary Purpose: Assault
    Secondary Purpose: Anti-Aircraft
    Range: Varies with missile type
    Mega Damage: varies with missile type(Typically High Explosive-Medium: 1D6 x 10)
    Rate of Fire: One at a time or a Volleys of 2, 3, 4 and all 11.
    Payload: 11 Short Range Missiles

  5. Head Mounted Vulcans : The traditional Head Vulcans of the Gundam line.
    Location: 2 Barrels, One on either side of the head
    Primary Purpose: Assault
    Secondary Purpose: Anti-Missile/Defense
    Range: 4000 ft (1220 m; Double in Space)
    Mega Damage: 6D6 MD per Burst
    Rate of Fire: Equal to the Pilot's Hand to Hand
    Payload: 25 Bursts

  6. Head Mounted Cannons : A heavier version of the traditional Head Vulcans of the Gundam Line; they are always fired in linked mode, and are heavier than most Mobile Suits Head Mounted Vulcans.
    Location: 2 Barrels, One on either side of the head, inside the "Cheek Guards."
    Primary Purpose: Assault
    Secondary Purpose: Anti-Missile/Defense
    Range: 5000 feet (1515m; Double in space)
    Mega Damage: 3D4 x 5 MD per Burst
    Rate of Fire: Equal to the Pilot's Hand to Hand
    Payload: Effectively Unlimited

  7. 6x Grenade Launcher :
    Location: Right Forearm (Typical)
    Primary Purpose: Close Range Assault
    Secondary Purpose: Anti-Personnel
    Range: 1000 ft (303m; Double in Space)
    Mega Damage: 1D6 x 10 MD per shell, with a blast radius of 20m
    Rate of Fire: One at a time or Volleys of  2, or 6 in fire linked mode.
    Payload: 3 Grenades per launcher for a total of 18.

  8. Beam Knife : A smaller version of the common Beam Saber
    MDC: 50
    Weight: 200lbs
    Location: Right Calf Sheath, when not in use, Hand Held otherwise.
    Primary Purpose: Melee
    Range: Melee
    Mega Damage: 2D4 x 10 MD
    Attacks per Melee: Equal to the Pilot's hand to hand
    Payload: Capable of operating for 3 minutes on a single charge.

  9. Optional Hand to Hand Combat
    Restrained Punch
    Punch
    Power Punch(uses 2 attacks)

    Gatling Slap
    Crush, Pry or Tear
    Kick
    Leap Kick
    Body Flip / Throw
    Body Block / Tackle / Ram
    Flying Ram
    Stomp

    1D4
    2D6
    3D6

    2D6
    1D6
    1D6
    2D6
    1D4
    1D6
    3D6
    1D6

    See Also: Gundam Combat Basic / Gundam Combat Elite

  10. Optional FT-9600 Drones Effectively a remote control GT-9600 unit. See FT-9600 description.

  11. Optional 4-Tube Missile Pod
    MDC: 75
    Location: Mounted on Left Leg
    Primary Purpose: Assault
    Secondary Purpose: Anti-Aircraft
    Range: varies with missile type
    Mega Damage: varies with missile type(Typically High Explosive, 1D6 x 10 MD)
    Rate of Fire: One at a time or a Volleys of 2, 3 and all 4.
    Payload: 4 Short Range Missiles

Other Systems

Flash System Option: