Trieste Class


Pictures, General and Technical Information
courtesty of the Manga & Animation HeadQuarters.

Palladium RPG Stats by Kelly Green.
Created 12-25-01

Updated 2-27-04

Version 2.0

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General and Technical Data


Unit type: amphibious land battleship

Remaining Data Based on Extrapolation
Length: 213 meters
Height: 56 meters
Width: 84 meters
Power: 98000 hp
Mass: 9081 tons
Speed: 110 kph on land, 60 kph submerged (33 knots)
Crew: 45
Mobile suits: 12

M.D.C. by Location

[1]Main Bridge / Conning Tower
[1]Communications Array

[2]Main Hull
Hanger Bay Doors(4)
Torpedo Tubes(6)
[3]Hover Pods(2)
[4]Ducted Impeller Drives(8)

500
250

6,000
450 ea
125 ea
800 ea
600 ea

[1] Destroying the Main Bridge or Communications Array will deprive the ship of all forms of long range communications, radar and targeting.  The ship can still operate, but is -3 on Initiative and -3 to strike.

[2] Depleting the MDC of the Main Body will put the ship out of commission.  The airlocks, and Hangar Doors will still operate on Manual.  Emergency lighting will activate, throught out the ship, in the event of main power failure.

[3] Depleting the MDC of any of the Hover Pods will disable the ships ability to move.  If the ship is over water (or snow/ice), it will still rest on the surface, however, and is capable of limited movement. (10kph max)

[4] The Ducted Impeller Drives of the Trieste Class are for movement underwater.  For every Drive Destroyed, the ship will slow 12%.  When only 2 drives remain, the ship will not have enough power for forward motion, but will be able to hold it s position, or to surface.

Weapon Systems

  1. Torpedo Tubes (6): Located at the front of the Trieste is the only short range weapon that the ships mounts.  It is intended primarily for water based ship to ship combat.
  2. Long Range Missile Tubes(7): There are 7 Long Range missle tubes located on top of the Trieste, behind the bridge.

  3. Mobile Suits: 12